James Cameron and Peter Jackson are the kings of the CGI world. Cameron, of course, directed Titanic, the highest-grossing movie of all time—which he says he’d make with no ship if he were filming today. Jackson was the guy behind bringing Middle-earth to the big screen in the Lord of the Rings trilogy. Now [...]
Archive for the ‘Motion Capture’ Category
“It’s About Storytelling. It’s About Humans Playing Humans.” -Interview
Do the ‘Avatar’ actors deserve recognition?
Director James Cameron had many reasons to be happy the morning that this year’s Oscar nominations were announced: His blockbuster movie “Avatar” tied for the most with nine, including best picture and best director. But he was dismayed that his cast, including stars Zoe Saldana, Sam Worthington and Sigourney Weaver, was shut out.
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CG In Another World
CG In Another World
By: Barbara Robertson
When we think about the first films to convince directors that visual effects created with computer graphics could open their imaginations, two films immediately come to mind: James Cameron’s The Abyss, in which a transparent CG character communicated with an actor, and Cameron’s Terminator 2, which starred a digital, liquid [...]
Massive Software Facial Fuzzy Logic Animation –Videos
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Q&A: King of Mo-Cap Andy Serkis on Digital Acting and Gollum’s Oscar Diss
Andy Serkis is the reigning master of performance for motion-capture — the recording of an actor’s every move and facial nuance for use by animators to enliven CG characters. In his acclaimed star turns as the ring-addicted Gollum in the Lord of the Rings trilogy and the noble mega-ape in King Kong, 43-year-old Serkis invested [...]
THE FUTURE OF MOTION CAPTURE
THE FUTURE OF MOTION CAPTURE
Heath Firestone
In this article, I’m getting right at the meat of what technologies are, getting us closer to that goal, and what this really means for the future of not only motion capture filmmaking, which Steve Perlman of Mova (www.mova.com), refers to as volumetric cinematography, but also the impact it will [...]
MOTION CAPTURE
MOTION CAPTURE
Heath Firestone
Motion capture, or mocap as it is often referred to, is one of the great new frontiers in the world of movie making, and although it has had its resistance in the film community, it is becoming a crucial tool in complex digital effects. And, as it develops, it has become a [...]
Watchmen //Digital Acting of Dr. Manhattan // Making of –Video
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Virtual Acting: The Innovations Are Real
The digital acting in King Kong was a huge leap forward, because it was the first such performance that really brought emotional weight. © 2005 Universal Studios.
Several years ago, I got to spend some quality time alone with Ray Harryhausen. It was only about half an hour, but I count it as a career [...]
Looking CG Treasure From Dead Man’s Chest ILM raises the character animation bar with Pirates of the Caribbean: Dead Man’s Chest, and Bill Desowitz gets an overview from John Knoll and Hal Hickel.
When undertaking back-to-back sequels to Disney’s surprise blockbuster, Pirates of the Caribbean: The Curse of the Black Pearl, Industrial Light & Magic quickly realized that it neWith the help of the Imocap system, Bill Nighy’s creepy Davy Jones is the next great CG performance after Gollum and King Kong. All images © 2006 Disney Enterprises [...]
Digital Effects Magic Explained In today’s digital Hollywood, cameras capture scenes in bits, not frames—and computer wizards conjure up everything from impossible beasts to cliff-top battlegrounds. Film is dead. Long live the movies
New Normal
A WOLF IN DIGITAL CLOTHING
In today’s moviemaking, the creative work that takes place on a computer can be as important as what goes on in front of the camera. In the big-screen adaptation of Frank Miller’s historical graphic novel 300 (above), the future Spartan King Leonidas fends off a wolf. On set, visual-effects supervisor [...]
